The scenery is offered in two versions sold separately, one for FS2004 and another for FSX.
Each version is sold for US$ 17.50
Current Version: 2.1
BluePrint Simulations’ KMSP version 2 scenery depicts the Minneapolis-Saint Paul International airport as it exists in the summer of 2013. The scenery features highly detailed, full-3D models of KMSP’s two terminals, the ATC tower, the midfield cargo ramp, the National Guard and USAF ramps and most maintenance and general aviation facilities within the airport boundaries. All 3D models feature custom-made, high-resolution (32 px/meter) textures and the highest level of three-dimensional detail possible (BluePrint’s True3D). All aircraft maintenance and storage hangars are fully three-dimensional and most are usable.
The Lindbergh terminal includes 7 concourses (A-G), the main passenger arrival and departure complex and the extensive parking facilities that dominate the field of view during ground operations near the terminal. Altogether, the Lindbergh terminal includes over 120 jetway-equipped gates, each one painstakingly adjusted and customized to match the actual aircraft-parking layout and airline usage. Concourse E is used by most major US airlines and their regional partners. All other concourses are one of Delta Airlines’ largest hubs (next to ATL and DTW), featuring one of the largest all-indoors regional airline terminals in the country (concourses A, B and most of C). The Humphrey terminal includes concourse H with 11 jetway-equipped gates plus the main passenger arrival and departure halls and parking facilities.
The scenery also includes KMSP’s four runways and its extensive taxiway network featuring realistic ramp and taxiway markings and signs. All field components including navigation aids are positioned as accurately as possible according to current official navigation publications and permit realistic taxi, departure, approach and landing operations under all weather conditions. Terrain elevation and texturing in the vicinity of the field are customized according to current and accurate satellite data and matched to the surrounding environment within the limitation imposed by the simulator’s terrain elevation and texturing accuracy. The replacement terrain textures are customized to match seasonal changes and blended with the surrounding environment to provide a realistic experience during approach to all eight runways.
BluePrint’s KMSP version 2 also includes a highly-detailed rendition of the “Mall of America”, the world’s largest indoors shopping and entertainment complex which is clearly visible during final approach to runways 35 and 4 as well as from numerous locations in the western portion of the field. It also includes detailed models of the three highway bridges spanning the ravine along the southeastern boundary of the airport that are clearly visible during approach to runways 30L/R and 35.
Note: No measurable frame-rate degradation was observed using the hardware specified above as “fully tested”.
* BluePrint Simulations sceneries are designed and tested using nVidia GPU’s exclusively. For Current generation video card specifications visit nVidia.com. For ATI video card specifications visit ati.com
Attempting to use Blueprint Simulations KMSP, Minneapolis - St. Paul Intl Airport version 2 scenery with hardware that does not meet the specifications listed above is not recommended. We will offer limited technical support for frame-rate performance related issues if the minimum hardware specifications listed above are not met.
Approach charts for this airport can be found at: http://www.faa.gov
(Note: follow the link to “Free Online Products” and “digital – TPP/Airport Diagrams)
842 ft (256 m)
11006 x 150 ft (3355 x 45 m)
10000 x 200 ft (3048 x 60 m)
8200 x 150 ft (2500 x 45 m)
8000 x 150 ft (2438 x 45 m)
Concourses A-D, F, G (Delta)